Goldshire is the second human town that most human characters visit during their adventures, sometime after level 5. Goldshire is centrally located just southwest of Northshire and has most low level class trainers and some profession trainers. It has the first Inn that most human characters will encounter — the Lion's Pride Inn.

Goldshire has roads that lead to Stormwind City to the northwest, Northshire Abbey to the northeast, Westfall to the west, and Lakeshire (Redridge Mountains zone) to the east. Its prime location makes it an important trade town. Travellers, merchants, adventurers, Stormwind guards, and priests from the abbey all stop and make regular visits to the town on their way to and from Stormwind, usually enjoying the hospitality of the Lion's Pride Inn, one of the most respectable ale houses in Azeroth.

Heavily protected and patrolled by the Stormwind guards, it sports a population of 7,000 citizens (according to Warcraft RPG books) — mostly farmers, miners and traders. The leader is an elected Marshal, and the position is currently occupied by Marshal Dughan. Many refugees from Westfall move to Goldshire and Elwynn Forest in an attempt to escape the Defias Brotherhood. It is considered a village by Stormwind standards.

Just south of Goldshire is the Fargodeep Mine, The Maclure Vineyards, and The Stonefield Farm. To the east is Crystal Lake. These areas are where most of your level 5-8 questing will take place.

Trainers in and around Goldshire



Inside Lion's Pride Inn:

At House near Crystal Lake:


Kira Songshine is traveling through Goldshire as a Traveling Baker.

Inside Lion's Pride Inn:


Inside Lion's Pride Inn:

At House near Crystal Lake:

The Six Children:

Security threats

Defias Brotherhood

The Defias Brotherhood have camps throughout Elwynn Forest, especially to the south of Goldshire, which they use as staging grounds for raids on the local farmers and merchants. They have also taken over a number of homes and farmsteads, including the Brackwell Pumpkin Patch and Jerod's Landing, where they smuggle contraband from Redridge to Westfall. Some of the more notorious thieves in the region include Dead-Tooth Jack, Morgan the Collector, Erlan Drudgemoor and Surena Caledon. There are rumors the Defias have a relationship with the kobolds in Elwynn Forest to collect gold from the mines in the region and even with the Riverpaw Gnolls along the border of Westfall. The Westbrook Garrison frequently sends out patrols to search for thieves entering Elwynn Forest from Westfall.

Riverpaw gnolls

A significant number of gnolls have set up camps along the western borders of Elwynn Forest, led by their chieftan, Hogger. While currently being held back by the Westbrook Garrison, if left alone they could pose a significant threat to Goldshire.


There have been rumors of murloc attacks near the rivers to the east of Goldshire especially near Stone Cairn Lake, as well as a confirmed attack on two Stormwind guards. A report by Guard Thomas states that the murlocs pose a significant threat to Goldshire itself, and are at a minimum affecting the fishing industry in the region. There is a bounty on murloc fins placed by the Stormwind army.


Kobold clans have infested the Fargodeep and Jasperlode mines, forcing out the local workers. While they don't pose much of a threat to the village of Goldshire, their foothold in Elwynn Forest will only grow stronger if left to themselves.

Wolves and bears

While not a threat to Goldshire itself, the wolves and bears in the region are quite aggressive, especially in the area of the Eastvale Logging Camp.


While deep within Alliance territory, the town of Goldshire is always on the alert for the potential of another Horde attack on their village and the threat of Horde raiding parties.


To find all the quests available in Goldshire and elsewhere, check out the List of Elwynn Forest NPCs.


The First Great War

Goldshire was taken in preparation of the Horde's sack of Stormwind Keep during the First Great War:

"The complete and utter demolition of the twin cities Goldshire and Moonbrook will sever the lifeline between the King and his people, making him a figurehead waiting to be lopped off."

— 11th Orc Mission, Warcraft: Orcs & Humans, the original Warcraft game

The Frozen Throne

One of the expansion maps for Warcraft III:The Frozen Throne was "Goldshire Map";[3]

"War and hunger have brought interlopers to Elwynn Forest, endangering the town of Goldshire. Sweep the woods free of this threat so that masons can begin laying the foundation of Stormwind."

Children of Goldshire

A bit to the north of Goldshire there is a house with skinning and leatherworking trainers. On the second floor of this house you can sometimes meet six children forming a pattern of a pentagram, silent and unmoving. They will however occasionally move out of the house to walk/run in a pentagram formation. They return to their house at around 7:40 in the morning, and at this time a soundfile will play something eerie, usually "You will die". Whether they make their rounds at other times of the day is unknown. Unconfirmed rumors also say they despawn at 8:00 pm.

This discovery has spurred massive response[1] among the players. Probably just another easter egg, some say this is just one of the clues pointing towards a scourge-related event.

The children, who appeared around July 10th, often change views. One day they'll face Stormwind City, and other day a mine. It seems they point 5 different locations in Elwynn Forest that make a pentagram.

An additional thread has been created on the World of Warcraft Forums (Beta) discussing some coincidences involved with the children.

In addition, the children have been spotted outside Stormwind itself.[2]. Whether or not this occurred due to a glitch or a bored programmer has not been determined yet. There are also multiple videos of the children, both in Goldshire, and outside Stormwind[3].

Oddly enough, if you stand in the middle of the kids and use quest helper, you are 666 yards from the Elwynn Forest/Stormwind border.

Player activity

Alliance players of all levels can frequently be found dueling in Goldshire. On RP realms, it is also a hub for roleplayers, perhaps because of the relaxed, serene environment of Elwynn. It does attract a large number of non-roleplayers too, even on RP realms, and these players cause disruptive behaviour such as communicating in "l33t" or "txt" speak, cybering, and spamming the /say and /yell chat channels, aka the griefer. Some roleplayers have begun to call it 'Whoreshire" or a "Noob" hangout because of this, and openly refuse to go anywhere near the place. Appropriately, on some realms, it has earned the title "The Las Vegas of WoW".


  • This is one of the locations featured in South Park's "Make Love, Not Warcraft" episode.


Template:Warcraft III Goldshire is also a 4-player map for Warcraft III. War and hunger have brought interlopers to Elwynn Forest, endangering the town of Goldshire. The woods must be swept free of this threat so that masons can begin laying the foundation of the new Stormwind City. The town of Goldshire is in the center and consists of a tavern.


  1. [1]
  2. [2]

External links

Subzones of Elwynn Forest


Brackwell Pumpkin Patch · Crystal Lake · Eastvale Logging Camp · Fargodeep Mine · Forest's Edge · Goldshire (Lion's Pride Inn) · Jasperlode Mine · Jerod's Landing · The Maclure Vineyards · Mirror Lake · Mirror Lake Orchard · Ridgepoint Tower · Stone Cairn Lake (Heroes' Vigil) · The Stonefield Farm · Stormwind City · Thunder Falls · Tower of Azora · Westbrook Garrison