The Badlands is a region accessed via the Searing Gorge to the west and Loch Modan to the north.
Only the hardiest of creatures can survive in the arid wastes, such as feral coyotes, cougars, and buzzards. In the far east is a region inhabited by black dragon spawn. Scattered across the Badlands are the camps of the ogres of the Dustbelcher tribe. In the northwest is a tiny Horde outpost. The northern reaches are home to ruins that were found to be the workings of the ancient race, the earthen. These ruins are known as Uldaman. Dark Iron dwarves also have a large fortress just south of Uldaman.
Getting There[]
From Loch Modan, simply head south into the Badlands.
The Badlands are one of the most difficult questing zones for Horde players to access, but are a vital connecting point between the north and south halves of the eastern continent. See Travel Guide:Reaching the Badlands for a detailed guide on how to get here.
Geography[]
This desolate wasteland is cracked and dry, consisting mostly of flat stretches of land enclosed by the surrounding mountains. A few hills dot the landscape, and the eastern part of the zone is a large canyon full of black dragons.
The dungeon Uldaman can be found in this area. There are no battlegrounds.
Maps and subregions[]
Agmond's End • Angor Fortress • Apocryphan's Rest • Camp Boff |
Camp Cagg • Camp Kosh • Camp Wurg • Crypt |
Dustbelch Grotto • The Dustbowl • Dustwind Gulch • Hammertoe's Digsite |
Kargath • Lethlor Ravine • The Maker's Terrace • Mirage Flats |
Valley of Fangs |
Dungeons[]
Dungeon Name | Level Range | Group Size | Approximate Run Time |
---|---|---|---|
Uldaman | 35-52 | 5-man | Unknown |
Elite areas[]
Travel Hubs[]
Flight paths from Kargath[]
- Undercity
- Hammerfall, Arathi Highlands
- Grom'Gol, Stranglethorn Vale
- Booty Bay, Stranglethorn Vale
- Stonard, Swamp of Sorrows
- Thorium Point, Searing Gorge
- Ruins of Thaurissan, Burning Steppes
Regions Adjacent to Badlands[]
Zone Name | Faction | Level Range | Direction | Access subzone | Access method |
---|---|---|---|---|---|
Loch Modan | 10-20 | North | The Maker's Terrace | By foot only | |
Searing Gorge | 40-50 | West | By foot, or by Horde flightpath from Kargath to Thorium Point |
Notable Characters[]
- Main article: Badlands NPCs
The Badlands are home to several characters of note. At his camp in the Dustbowl, Lotwil Veriatus seeks aid in his latest experiment. South of Hammertoe's Digsite, Prospector Ryedol attempts to cleanse Uldaman of the evil Dark Irons. And at Kargath, Warlord Goretooth and his men send bold adventurers into the dark Blackrock Mountain in search of retribution.
Quests[]
- Main article: Badlands quests
- See also: Badlands questing guide
The following items are used to complete various quests within the Badlands. Therefore, it is advised to retrieve the following items before going:
- Frost Oil (Coolant Heads Prevail)
- Blue Pearl x9 (Pearl Diving)
- Healing Potion (Liquid Stone)
- Lesser Invisibility Potion (Liquid Stone)
- Patterned Bronze Bracers (Stone is Better than Cloth)
- Gyrochronatom (Gyro... What?)
Resources[]
This is an area rich in minerals and herbs. The minimum level of mining is around 125-150, but within a few hours you can rise to the 200 area. Even gold veins appear rather frequently.
- Herbs
- Ore
- Silver Vein
- Iron Deposit
- Indurium Mineral Vein (Badlands and Uldaman are the only regions where you can gather it)
- Gold Vein
- Mithril Deposit
- Truesilver Deposit
Wild Creatures[]
- Black Dragons
- Cheetahs
- Coyotes
- Dark Iron Dwarves
- Earth Elementals
- Golems
- Ogres
- Troggs
- Vultures
- Whelps
Notes[]
- The pass[0, 63] to Searing Gorge lies south of Kargath.
Subzones of Badlands | |
---|---|
Agmond's End · Angor Fortress · Apocryphan's Rest · Camp Boff · Camp Cagg · Camp Kosh · Camp Wurg · Crypt · Dustbelch Grotto · The Dustbowl · Dustwind Gulch · Hammertoe's Digsite · Kargath · Lethlor Ravine · The Maker's Terrace · Mirage Flats · Valley of Fangs |